![]() It can be contracted, extended(used to lock in better then holding), held and relaxed. The glutes are joints which can be held relaxed extended or contracted. It is also one of the most influential joints in the game that has an impact on how your move will affect your opponent aside from the shoulder, the changing of wrist functions is very important while the opponent is being grabbed. They control whether the arms are bent or straight. Th elbows are joints, between the Shoulder and Wrist. It controls whether the torso leans forward or leans back. The abs is one of the joints it sits between the Lumbar and the left and right Glute. The neck is a joint, It's connected to the base of the head head. If it helps, I also get an almost identical problem when I try to launch games running the GoldSrc engine, such as Half-Life and Counter-Strike. Upon a joint being dismembered, the victim will completely enter a relaxed state until moved by the player. I'm also able to open Toribash version 4.5 and under just fine on the highest settings, but any version after that won't launch. Fractured joints always appear to be in the relaxed state, but can move more freely than normal relaxed joints.ĭismembered - A dismembered joint is red in appearance and spews blood, and the joint is not attached to the Tori's body, this joint cannot move. When a joint is damaged it cannot change modes and is unable to move at the players command, a damaged joint has two modes:įractured - A fractured joint is blue in appearance and cannot move. Left bending - Left bending is a special mode for the lumbar in the place of contract, that rotates the lumbar to the left. Right bending - Right bending is a special mode for the lumbar in the place of extend, that rotates the lumbar to the right. Left rotating - Left rotating is a special mode for the chest in the place of contract, that rotates the chest to the left. Right rotating - Right rotating is a special mode for the chest in the place of extend, that rotates the chest to the right. Lower - Lower is a special mode for the shoulders in the place of contract, that lowers the shoulder. Raise - Raise is a special mode for the shoulders in the place of extend, that raises the shoulder. Hold - A holding joint will try not to move unless forced.Įxtend - An extending joint will move the joint depending on the joint.Ĭontract - A contracting joint will move the joint depending on the joint. Relax - A relaxed joint will move freely, with the body as it goes. ![]()
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